This page is going to host some projects I’m either actively working on, or more than likely projects I started and have since been abandoned. Either way, I’ll provide a quick overview of the project; why I started working on it, where I eventually want it to go and any recent updates.
Plane Presentation Framework:
This aim of the project was to write a framework with all the common underpinning needed for demonstrating pixel manipulation effects. The framework encapsulates the process of creating a WinForm, enforcing frame rates / application timing, loading and managing resources, provides wrappers for working with GDI memory surfaces as well as DirectDraw support through a C++ / CLI wrapper.
The current effects included are:
Other Open Source Projects:
All of the sample projects included with a post are available on my GitHub. Please feel free to fork or critique anything you find interesting!